4/8/2023 0 Comments Meshmixer old versionIndicates zero issues of any sort with it. Import it into 3D Builder, 3D Builder does do some repairs on it. The geometry was made in Autodesk 123D, but having said that.when I So, question #1 is understanding what is going on and how to get rid of this "puckering" shading artifact. The object is nice and flat until last step to make it useable.then garbage. stl into PS and then generating UV's, same thing. obj in Meshmixer and 3D Builder, same thing. (Seeking some education in this area.) I tried making the. The shading artifacts are lots of v-shaped straight lines along the background surface that appears to be some sort of mathematical artifact from the mesh process. obj, I get these weird shading artifacts that guessing there is a name for and it is a well-known thing. Have years of experience with PS Elements, and am brand-spanking newbie to the full PS. Hello all - Just trying to put a 3D object in some art and have it shade properly.
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